497 lines
19 KiB
Rust
497 lines
19 KiB
Rust
use crate::prop::{CssParser, ParseToken, Parser, PropertyValue, TimeProperty, Token, ValueResult};
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#[derive(Debug, PartialEq)]
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pub enum AnimationDirectionProperty {
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Normal,
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Reverse,
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Alternate,
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AlternateReverse,
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Initial,
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Inherit,
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}
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impl Token for AnimationDirectionProperty {}
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impl ParseToken<AnimationDirectionProperty> for CssParser {
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fn parse_token(&mut self) -> Result<PropertyValue<AnimationDirectionProperty>, String> {
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let p = match self.expect_consume()?.as_str() {
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"normal" => AnimationDirectionProperty::Normal,
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"reverse" => AnimationDirectionProperty::Reverse,
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"alternate" => AnimationDirectionProperty::Alternate,
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"alternate-reverse" => AnimationDirectionProperty::AlternateReverse,
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"initial" => AnimationDirectionProperty::Initial,
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"inherit" => AnimationDirectionProperty::Inherit,
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_ => return Err(format!("invalid animation direction {:?}", self.current)),
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};
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Ok(PropertyValue::Other(p))
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}
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}
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#[derive(Debug, PartialEq)]
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pub enum AnimationFillModeProperty {
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None,
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Forwards,
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Backwards,
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Both,
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Initial,
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Inherit,
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}
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impl Token for AnimationFillModeProperty {}
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impl ParseToken<AnimationFillModeProperty> for CssParser {
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fn parse_token(&mut self) -> ValueResult<AnimationFillModeProperty> {
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let p = match self.expect_consume()?.as_str() {
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"none" => AnimationFillModeProperty::None,
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"forwards" => AnimationFillModeProperty::Forwards,
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"backwards" => AnimationFillModeProperty::Backwards,
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"both" => AnimationFillModeProperty::Both,
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"initial" => AnimationFillModeProperty::Initial,
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"inherit" => AnimationFillModeProperty::Inherit,
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_ => return Err(format!("invalid animation fill mode {:?}", self.current)),
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};
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Ok(PropertyValue::Other(p))
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}
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}
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#[derive(Debug, PartialEq)]
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pub enum AnimationPlayStateProperty {
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Paused,
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Running,
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Initial,
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Inherit,
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}
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impl Token for AnimationPlayStateProperty {}
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impl ParseToken<AnimationPlayStateProperty> for CssParser {
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fn parse_token(&mut self) -> ValueResult<AnimationPlayStateProperty> {
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self.skip_white();
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let name = self.expect_consume()?;
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let p = match name.as_str() {
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"paused" => AnimationPlayStateProperty::Paused,
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"running" => AnimationPlayStateProperty::Running,
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"initial" => AnimationPlayStateProperty::Initial,
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"inherit" => AnimationPlayStateProperty::Inherit,
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_ => return Err(format!("invalid animation play state {:?}", name)),
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};
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Ok(PropertyValue::Other(p))
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}
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}
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#[derive(Debug, PartialEq)]
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pub enum AnimationTimingFunctionStepsProperty {
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Start,
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End,
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}
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impl Token for AnimationTimingFunctionStepsProperty {}
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impl ParseToken<AnimationTimingFunctionStepsProperty> for CssParser {
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fn parse_token(&mut self) -> ValueResult<AnimationTimingFunctionStepsProperty> {
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let s = self.expect_consume()?;
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let p = match s.to_lowercase().as_str() {
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"start" => AnimationTimingFunctionStepsProperty::Start,
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"end" => AnimationTimingFunctionStepsProperty::End,
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_ => return Err(format!("invalid animation timing function step {:?}", s)),
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};
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Ok(PropertyValue::Other(p))
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}
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}
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#[derive(Debug, PartialEq)]
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pub enum AnimationTimingFunctionProperty {
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Linear,
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Ease,
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EaseIn,
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EaseOut,
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EaseInOut,
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StepStart,
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StepEnd,
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Steps(
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PropertyValue<u32>,
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PropertyValue<AnimationTimingFunctionStepsProperty>,
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),
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CubicBezier(
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PropertyValue<f64>,
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PropertyValue<f64>,
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PropertyValue<f64>,
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PropertyValue<f64>,
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),
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Initial,
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Inherit,
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}
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impl Token for AnimationTimingFunctionProperty {}
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impl ParseToken<AnimationTimingFunctionProperty> for CssParser {
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fn parse_token(&mut self) -> ValueResult<AnimationTimingFunctionProperty> {
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let current = self.expect_consume()?;
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let p = match current.as_str() {
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"linear" => AnimationTimingFunctionProperty::Linear,
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"ease" => AnimationTimingFunctionProperty::Ease,
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"ease-in" => AnimationTimingFunctionProperty::EaseIn,
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"ease-out" => AnimationTimingFunctionProperty::EaseOut,
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"ease-in-out" => AnimationTimingFunctionProperty::EaseInOut,
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"step-start" => AnimationTimingFunctionProperty::StepStart,
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"step-end" => AnimationTimingFunctionProperty::StepEnd,
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"initial" => AnimationTimingFunctionProperty::Initial,
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"inherit" => AnimationTimingFunctionProperty::Inherit,
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"steps" => {
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self.consume_expected("(")?;
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self.skip_white();
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let b = self.parse_token()?;
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match b {
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PropertyValue::Other(n) if n <= 0 => {
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return Err(format!("invalid animation timing function, number of iterations must be greater than 0"));
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}
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_ => (),
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}
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self.skip_white();
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self.consume_expected(",")?;
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self.skip_white();
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let c = self.parse_token()?;
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self.skip_white();
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self.consume_expected(")")?;
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self.skip_white();
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self.consume_semicolon()?;
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AnimationTimingFunctionProperty::Steps(b, c)
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}
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"cubic-bezier" => {
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self.consume_expected("(")?;
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self.skip_white();
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let a = self.parse_token()?;
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self.skip_white();
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self.consume_expected(",")?;
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self.skip_white();
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let b = self.parse_token()?;
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self.skip_white();
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self.consume_expected(",")?;
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self.skip_white();
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let c = self.parse_token()?;
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self.skip_white();
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self.consume_expected(",")?;
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self.skip_white();
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let d = self.parse_token()?;
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self.skip_white();
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self.consume_expected(")")?;
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self.skip_white();
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self.consume_semicolon()?;
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AnimationTimingFunctionProperty::CubicBezier(a, b, c, d)
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}
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_ => return Err(format!("invalid animation timing function {:?}", current)),
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};
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Ok(PropertyValue::Other(p))
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}
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}
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#[derive(Debug, PartialEq)]
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pub enum AnimationDelayProperty {
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Time(PropertyValue<TimeProperty>),
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Initial,
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Inherit,
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}
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impl Token for AnimationDelayProperty {}
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impl ParseToken<AnimationDelayProperty> for CssParser {
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fn parse_token(&mut self) -> Result<PropertyValue<AnimationDelayProperty>, String> {
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let p = match self.peek().cloned().unwrap_or_default().as_str() {
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"initial" => {
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self.expect_consume()?;
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AnimationDelayProperty::Initial
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}
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"inherit" => {
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self.expect_consume()?;
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AnimationDelayProperty::Inherit
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}
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_ => AnimationDelayProperty::Time(self.parse_token()?),
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};
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Ok(PropertyValue::Other(p))
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}
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}
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#[derive(Debug, PartialEq)]
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pub enum AnimationProperty {
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Initial,
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Inherit,
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Custom(
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String,
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PropertyValue<TimeProperty>,
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PropertyValue<AnimationTimingFunctionProperty>,
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PropertyValue<AnimationDelayProperty>,
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PropertyValue<usize>,
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PropertyValue<AnimationDirectionProperty>,
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PropertyValue<AnimationFillModeProperty>,
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PropertyValue<AnimationPlayStateProperty>,
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),
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}
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impl Token for AnimationProperty {}
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impl ParseToken<AnimationProperty> for CssParser {
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fn parse_token(&mut self) -> Result<PropertyValue<AnimationProperty>, String> {
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eprintln!("only full animation is supported!");
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if let Some(v) = self.try_parse_variable() {
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return Ok(PropertyValue::Variable(v));
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}
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let def = self
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.peek()
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.cloned()
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.ok_or_else(|| "expect to find token but EOF".to_string())?;
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let p = match def.as_str() {
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"initial" => {
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self.expect_consume()?;
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PropertyValue::Other(AnimationProperty::Initial)
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}
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"inherit" => {
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self.expect_consume()?;
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PropertyValue::Other(AnimationProperty::Inherit)
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}
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_ => {
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let duration = if self.next_is_semicolon() {
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PropertyValue::Other(TimeProperty::Seconds(0))
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} else {
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let v = self.parse_token()?;
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self.skip_white();
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v
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};
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let timing = if self.next_is_semicolon() {
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PropertyValue::Other(AnimationTimingFunctionProperty::Ease)
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} else {
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let v = self.parse_token()?;
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self.skip_white();
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v
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};
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let delay = if self.next_is_semicolon() {
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PropertyValue::Other(AnimationDelayProperty::Time(PropertyValue::Other(
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TimeProperty::Seconds(0),
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)))
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} else {
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let v = self.parse_token()?;
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self.skip_white();
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v
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};
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let iteration_count = if self.next_is_semicolon() {
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PropertyValue::Other(1)
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} else {
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let v = self.expect_consume()?.parse::<usize>().map_err(|_| {
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format!(
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"invalid animation iteration count, expect number got {:?}",
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self.current
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)
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})?;
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self.skip_white();
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PropertyValue::Other(v)
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};
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let direction = if self.next_is_semicolon() {
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PropertyValue::Other(AnimationDirectionProperty::Normal)
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} else {
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let v = self.parse_token()?;
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self.skip_white();
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v
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};
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let fill_mode = if self.next_is_semicolon() {
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PropertyValue::Other(AnimationFillModeProperty::None)
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} else {
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let v = self.parse_token()?;
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self.skip_white();
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v
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};
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let play_state = if self.next_is_semicolon() {
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PropertyValue::Other(AnimationPlayStateProperty::Running)
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} else {
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let v = self.parse_token()?;
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self.skip_white();
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v
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};
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let name = self.expect_consume()?;
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PropertyValue::Other(AnimationProperty::Custom(
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name,
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duration,
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timing,
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delay,
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iteration_count,
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direction,
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fill_mode,
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play_state,
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))
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}
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};
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Ok(p)
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::prop::CssTokenizer;
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use super::*;
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/// we assume currently we hit property name
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/// display : block;
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/// ^
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/// so we need to add `:`
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///
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/// But we also we adding spaces around because they are allowed in css and needs to be skipped
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fn parse_prop_value(s: &str) -> CssParser {
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let full = format!(" : {} {}", s, if s.contains(";") { "" } else { ";" });
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let tokens = CssTokenizer::new(full.as_str()).tokenize();
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CssParser::new("", tokens)
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}
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#[test]
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fn parse_animation_timing_function() {
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("linear").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::Linear,
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("ease").parse_token();
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let expected = Ok(PropertyValue::Other(AnimationTimingFunctionProperty::Ease));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("ease-in").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::EaseIn,
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("ease-out").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::EaseOut,
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("ease-in-out").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::EaseInOut,
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("step-start").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::StepStart,
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("step-end").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::StepEnd,
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(1,start)").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::Steps(
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PropertyValue::Other(1),
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PropertyValue::Other(AnimationTimingFunctionStepsProperty::Start),
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),
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(3,end)").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::Steps(
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PropertyValue::Other(3),
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PropertyValue::Other(AnimationTimingFunctionStepsProperty::End),
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),
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(0,start)").parse_token();
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let expected = Err(
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"invalid animation timing function, number of iterations must be greater than 0"
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.to_string(),
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);
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(-2,start)").parse_token();
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let expected =
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Err("invalid token, expect number greater or equal 0 got \"-2\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(0,end)").parse_token();
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let expected = Err(
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"invalid animation timing function, number of iterations must be greater than 0"
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.to_string(),
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);
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(-1,end)").parse_token();
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let expected =
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Err("invalid token, expect number greater or equal 0 got \"-1\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(end)").parse_token();
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let expected =
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Err("invalid token, expect number greater or equal 0 got \"end\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(start)").parse_token();
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let expected =
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Err("invalid token, expect number greater or equal 0 got \"start\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(0)").parse_token();
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let expected = Err(
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"invalid animation timing function, number of iterations must be greater than 0"
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.to_string(),
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);
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("steps(1)").parse_token();
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let expected = Err("expect to find token \",\" but found \")\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("cubic-bezier(0.1,0.2,0.3,0.4)").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::CubicBezier(
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PropertyValue::Other(0.1),
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PropertyValue::Other(0.2),
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PropertyValue::Other(0.3),
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PropertyValue::Other(0.4),
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),
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("cubic-bezier(0.1, 0.2, 0.3, 0.4)").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::CubicBezier(
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PropertyValue::Other(0.1),
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PropertyValue::Other(0.2),
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PropertyValue::Other(0.3),
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PropertyValue::Other(0.4),
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),
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("cubic-bezier(0.1,0.2,0.3)").parse_token();
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let expected = Err("expect to find token \",\" but found \")\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("cubic-bezier(0.1,0.2)").parse_token();
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let expected = Err("expect to find token \",\" but found \")\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("cubic-bezier(0.1)").parse_token();
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let expected = Err("expect to find token \",\" but found \")\"".to_string());
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("initial").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::Initial,
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));
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assert_eq!(res, expected);
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let res: ValueResult<AnimationTimingFunctionProperty> =
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parse_prop_value("inherit").parse_token();
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let expected = Ok(PropertyValue::Other(
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AnimationTimingFunctionProperty::Inherit,
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));
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assert_eq!(res, expected);
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}
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}
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